Website powered by

Ruins of the Old Keep

Environment Art / Cinematic Scene

Personal project focused on lighting, composition, and storytelling.
Created using Unreal Engine 5, Houdini , Belnder, Gaea , photoshop with assets and textures made in Blender

The goal was to create a cinematic moment rather than a playable level

Final result

Final result

Houdini RBD SIM

Environment Breakdown

 Blender

Blender

 Gaea

Gaea

References

References